Tuesday, January 26, 2016

Resume



Travis Souza
3D Generalist

807 Michael Dr. Sonoma, CA, 95476
707-237-1836



OBJECTIVE

To work in a team on projects in, but not limited to, the film, game, or television industry.


SKILLS

Zbrush

Autodesk: Maya, Mudbox, 3ds Max, Composite

Mirage

Adobe: Photoshop, After Effects, Premier

Microsoft: Word, Excel, PowerPoint

C++

Ndo (texture program)  Ddo (texture program), Substance Designer


EXPERIENCE

Anansi Spaceworks (Internship)
May 2015 - December 2015

EDUCATION

Gnomon School of Visual Effects - Character Modeling and Sculpting
January 2016 - March 2016


California State University, Chico

August 2012 - December 2015


3.0 GPA in Major


BS in Computer Animation & Game Development  with an Emphasis in Animation Production


Santa Rosa Junior College

August 2009 - May 2012

Major: Computer Science


New Technology High School

August 2007 - June 2009

Emphasis on project based learning with group presentations and new technology application.


Personal

Comfortable communicating and collaborating as a team member in group projects. Consistent in meeting deadlines, capable in giving formal presentations, and comfortable in assuming leadership role as needed..


Interests

Digital Photography, Rock Climbing, Hiking, Camping, Fishing, Gaming, Writing, Biking, Social Activities, Movies, Reading


Hard Surface

Portfolio Home



Lunatics.tv (interned at)





Krusty Krab

(Group Project with Christian DeAnda, Kayce Tynan, and Alexander Stamatis)




Demoreel

Saturday, April 19, 2014

Portfolio




S-Car-Go



Previs with Mocap
(in collaboration with Zachary Polic & Nicole Jackson)


Project Centipede (click picture)


Project Rigmarole (click picture)


(Bart) Work with ncloth


(Bart) Organic Modelling



(Bart) Face Update


(Bart) Facial Detail


(Bart) Sculpting


Manda


Manda (Wireframe)



Manda (Turntable)



Square Creature

(Credits to CTN for concept: http://ctnexpo2013.com/creature-challenge/)


Lantern Texturing and Lighting